At the Heart of the Abyss
Ship
Rules | Maps | Journal | Ship | Laboratory | Equipment | Codex |
---|
Communal Fund: 230,700 cr – Ship Upgrades – Transaction Log
Current Cargo: 63 mT Palladium [Part of Weapon Sale (1k/unit) – Maya] & 10m3 Element Zero
Name: | Revenant | |
Hull: | Salarian STG Frigate | Stealth Hull Coating |
Length: | 25m | |
Beam: | 12m | |
Berths: | 6 modular cabins | 10 crew space |
Range: | 200 pc / 75 pc | |
Sensors: | 5 | Sunfire Systems SS76 |
Weapons: | ||
Main Gun: | 60 / 1 | ZHT Parallel Cannon |
GARDIAN: | 25 – 10/5 | Salarian Ultraviolet |
Broadside: | 30 | Asari Eternity Array |
Armor: | 250 / 25 | Collapsed Titanium-Steel |
Shields: | 500 | Diffusion Warp Varient |
Drones: | None | |
Torpedoes: | None | |
Cargo Space: | 65 mTons | 15m3 |
Crew Manifest
Crew | Number | Mo. Salary | Total |
---|---|---|---|
SPECTRE | 4 | Yeah Right | 0 |
Pilot | 1 | Self | 0 |
Morale O | 1 | Self 1 mo | 0 |
Science O | 1 | 3,000 | 3,000 |
C Engineer | 1 | STG | 0 |
CIC Techs | 5/5 | 1,500 | 7,500 |
Security | 3/3 | 750 | 2,250 |
F Team Lead | 0/1 | ??? | 0 |
Medic? | 0/1 | ??? | 0 |
Gunner? | 0/1 | ??? | 0 |
Other? | 0/1 | ??? | 0 |
Total Crew Salary: | 12,750 / mo |
h3. Decks
Deck 1 – Observation & Storage
- Crew Bunks: None
- Crew Stations: None
- Systems: None (Space for New Systems)
- Notes: Contains observation windows, quietest part of the ship.
Deck 2 – CIC & Cabins
- Crew Bunks: Aela; Kel’Jaroth; Magnus; Wolfgang; – Fenner; Kathryn
- Crew Stations: Aela; Kel’Jaroth; Magnus; Wolfgang; – Hodin; Tech Mooks
- Systems: Helm; CIC Computers; Primary Life Support; Modular Cabins; GUARDIAN System; Broadside Guns
- Notes: The ship’s most busy and official area. Ship’s Side-Airlock connects to this deck.
Deck 3 – Crew Quarters & Laboratory
- Crew Bunks: Hodin; Naia; – Tech Mooks
- Crew Stations: Kathryn; Naia
- Systems: Crew Bunks; Restroom; Ship’s Computer Core; Secondary & Tertiary Life Support; Galley/Mess
- Notes: Most ‘homey’ part of the ship. Has some space for extra systems. Unisex bathroom.
Deck 4 – Engineering & Cargo
- Crew Bunks: None
- Crew Stations: Fenner
- Systems: ME Core; Fusion Reactor; FTL Engines; Thrusters; Main Gun; Shield Systems; Life Support Reclamation & Processing; Cargo Bay
- Notes: Lots of mechanical noises; Cramped space, poorly lit; Ship’s combat-drop system is here.